Producer [2010]

Production:

  • Managed project vision, scheduling, and milestone deliverables.
  • Developed project management and risk management plans. 
  • Developed and executed Quality Assurance test plans. 
  • Performed research and competitive analysis.
  • Participated in the game design process to ensure the development of a quality game.

Design:

  • Collaborated on enemy designs, AI behaviors, and combat interactions. 
  • Designed "Junker" mini boss, where the player must rip parts off of it through multiple phases before its core is exposed to be defeated. 
  • Designed weapon gauge and cooldown feature to improve combat tactics and gameplay.
 

Received an honorable mention in IndiePub's 2011 Independent Propeller Awards.

Use your magnetic manipulators to defeat hordes of enemies and navigate past the treacherous skies to defeat this powerful threat!

Download | PC